package com.card.game.room.record;

import java.util.Date;
import java.util.List;

public class RoomRecord {
/**
 * 创建时间
 */
private String createTime;
/**
 * 玩家
 */
private List<GamePlayer> gamePlayerList;
/**
 * 游戏状态，1：正常；0：解散
 */
private Integer gameStatus;
/**
 * 游戏类型：0:麻将；1：炸金花；2：斗地主；3：牛牛
 */
private Integer gameType;
/**
 * 玩法
 */
private Object gameWay;

/**
 *房间id 
 */
private Integer roomId;
/**
 * 是否代开：1是，0否
 */
private Integer isAgency;

/**
 * 创建房间人
 */
private String createUserId;
/**
 *房间号 
 */
private Integer roomNumber;


public String getCreateTime() {
	return createTime;
}

public void setCreateTime(String createTime) {
	this.createTime = createTime;
}

public List<GamePlayer> getGamePlayerList() {
	return gamePlayerList;
}

public String getCreateUserId() {
	return createUserId;
}

public void setCreateUserId(String createUserId) {
	this.createUserId = createUserId;
}

public void setGamePlayerList(List<GamePlayer> gamePlayerList) {
	this.gamePlayerList = gamePlayerList;
}

public Integer getGameStatus() {
	return gameStatus;
}

public void setGameStatus(Integer gameStatus) {
	this.gameStatus = gameStatus;
}

public Integer getIsAgency() {
	return isAgency;
}

public void setIsAgency(Integer isAgency) {
	this.isAgency = isAgency;
}

public Integer getGameType() {
	return gameType;
}

public void setGameType(Integer gameType) {
	this.gameType = gameType;
}

public Object getGameWay() {
	return gameWay;
}

public void setGameWay(Object gameWay) {
	this.gameWay = gameWay;
}

public Integer getRoomId() {
	return roomId;
}

public void setRoomId(Integer roomId) {
	this.roomId = roomId;
}

public Integer getRoomNumber() {
	return roomNumber;
}

public void setRoomNumber(Integer roomNumber) {
	this.roomNumber = roomNumber;
}





}
